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A Divinatory Walk is a two-player activation of found objects. It can be played anywhere that can be traversed, preferably somewhere offering quiet and encouraging lingering.


A Divinatory Walk began as a single card in a deck of short poetic prompts for walks, then grew into a one-player lyric game, then morphed into a two-player teaching tool for undergraduate design students, and then polished up into the version you'll find here.

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A Divinatory Walk: 1-page PDF 936 kB

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